package cate.game.client.msg.id;

import cate.game.client.msg.MsgConfig;

public class MsgIdBBlog {

	public static final MsgConfig SHOW_RESP = new MsgConfig(MsgIdA.BLOG,1,"主角饰品数据 の 返回");


	public static final MsgConfig MODIFY_HEAD_ICON_REQ = new MsgConfig(MsgIdA.BLOG,11,"修改头像 の 请求");

	public static final MsgConfig MODIFY_HEAD_ICON_RESP = new MsgConfig(MsgIdA.BLOG,12,"修改头像 の 返回");


	public static final MsgConfig MODIFY_HEAD_FRAME_REQ = new MsgConfig(MsgIdA.BLOG,21,"修改头像框 の 请求");

	public static final MsgConfig MODIFY_HEAD_FRAME_RESP = new MsgConfig(MsgIdA.BLOG,22,"修改头像框 の 返回");

	public static final MsgConfig HEAD_FRAME_LEVEL_UP_REQ = new MsgConfig(MsgIdA.BLOG,23,"头像框升级 の 请求");

	public static final MsgConfig HEAD_FRAME_LEVEL_UP_RESP = new MsgConfig(MsgIdA.BLOG,24,"头像框升级 の 返回");


	public static final MsgConfig MODIFY_AVATAR_REQ = new MsgConfig(MsgIdA.BLOG,31,"修改冒险形象 の 请求");

	public static final MsgConfig MODIFY_AVATAR_RESP = new MsgConfig(MsgIdA.BLOG,32,"修改冒险形象 の 返回");


	public static final MsgConfig MODIFY_TITLE_REQ = new MsgConfig(MsgIdA.BLOG,41,"修改称号 の 请求");

	public static final MsgConfig MODIFY_TITLE_RESP = new MsgConfig(MsgIdA.BLOG,42,"修改称号 の 返回");


	public static final MsgConfig MODIFY_PENDANT_RESP = new MsgConfig(MsgIdA.BLOG,53,"修改荣誉挂件 の 返回");

	public static final MsgConfig GET_PENDANT_RWD_REQ = new MsgConfig(MsgIdA.BLOG,54,"领取荣誉挂件等级奖励 の 请求");

	public static final MsgConfig PENDANT_COLLECT_UPDATE = new MsgConfig(MsgIdA.BLOG,55,"荣誉挂件收集信息 の 更新");


	public static final MsgConfig HERO_SKIN_ON_REQ = new MsgConfig(MsgIdA.BLOG,61,"英雄穿皮肤 の 请求");

	public static final MsgConfig HERO_SKIN_ON_RESP = new MsgConfig(MsgIdA.BLOG,62,"英雄穿皮肤 の 返回");




	public static final MsgConfig LEADER_SKIN_ON_REQ = new MsgConfig(MsgIdA.BLOG,71,"主角穿皮肤 の 请求");

	public static final MsgConfig LEADER_SKIN_ON_RESP = new MsgConfig(MsgIdA.BLOG,72,"主角穿皮肤 の 返回");


	public static final MsgConfig HERO_SKIN_ILLUSTRATE_RESP = new MsgConfig(MsgIdA.BLOG,80,"英雄皮肤图鉴 の 返回");

	public static final MsgConfig HERO_SKIN_LEVEL_UP_REQ = new MsgConfig(MsgIdA.BLOG,81,"英雄皮肤升级 の 请求");

	public static final MsgConfig HERO_SKIN_LEVEL_UP_RESP = new MsgConfig(MsgIdA.BLOG,82,"英雄皮肤升级 の 返回");

	public static final MsgConfig HERO_SKIN_MALL_BUY_REQ = new MsgConfig(MsgIdA.BLOG,83,"英雄时装商城购买 请求");

	public static final MsgConfig HERO_SKIN_MALL_DATA_RESP = new MsgConfig(MsgIdA.BLOG,84,"英雄时装商城数据 の 返回");


	public static final MsgConfig BUBBLE_BOX_ON_REQ = new MsgConfig(MsgIdA.BLOG,91,"气泡框穿戴 の 请求");

	public static final MsgConfig BUBBLE_BOX_ON_RESP = new MsgConfig(MsgIdA.BLOG,92,"气泡框穿戴 の 返回");


	public static final MsgConfig ACTIVE_DECORATION_RESP = new MsgConfig(MsgIdA.BLOG,101,"激活饰品 の 返回");


	public static final MsgConfig EXPIRED_DECORATION_RESP = new MsgConfig(MsgIdA.BLOG,110,"各类饰品过期 の 返回");


	public static final MsgConfig VEHICLE_ON_REQ = new MsgConfig(MsgIdA.BLOG,121,"载具皮肤穿戴 の 请求");

	public static final MsgConfig VEHICLE_ON_RESP = new MsgConfig(MsgIdA.BLOG,122,"载具皮肤穿戴 の 返回");

	public static final MsgConfig VEHICLE_LEVEL_UP_REQ = new MsgConfig(MsgIdA.BLOG,123,"载具皮肤升级 の 请求");

	public static final MsgConfig VEHICLE_LEVEL_UP_RESP = new MsgConfig(MsgIdA.BLOG,124,"载具皮肤升级 の 返回");



	public static final MsgConfig MODIFY_NAME_REQ = new MsgConfig(MsgIdA.BLOG,201,"修改名字 の 请求");

	public static final MsgConfig MODIFY_NAME_RESP = new MsgConfig(MsgIdA.BLOG,202,"修改名字 の 返回");

	public static final MsgConfig MODIFY_AREA_REQ = new MsgConfig(MsgIdA.BLOG,203,"修改地区 の 请求");

	public static final MsgConfig MODIFY_AREA_RESP = new MsgConfig(MsgIdA.BLOG,204,"修改地区 の 返回");

	public static final MsgConfig MODIFY_CONFIG_REQ = new MsgConfig(MsgIdA.BLOG,205,"修改系统配置 の 请求");

	public static final MsgConfig MODIFY_CONFIG_RESP = new MsgConfig(MsgIdA.BLOG,206,"修改系统配置 の 返回");
	

	public static final MsgConfig MODIFY_SEX_REQ = new MsgConfig(MsgIdA.BLOG,209,"修改性别 の 请求");

	public static final MsgConfig MODIFY_SEX_RESP = new MsgConfig(MsgIdA.BLOG,210,"修改性别 の 返回");


	public static final MsgConfig OTHER_ROLE_BLOG_REQ = new MsgConfig(MsgIdA.BLOG,1001,"查看其它玩家个人空间 の 请求");

	public static final MsgConfig OTHER_ROLE_BLOG_RESP = new MsgConfig(MsgIdA.BLOG,1002,"查看其它玩家个人空间 の 返回");
}
